Street Fighter x Tekken e il mancato tag team su XboX 360



Brutte notizie da Capcom Unity per gli utenti XboX360:
Street Fighter X TEKKEN non avrà la modalità tag-team in locale.
La Capcom nel suo blog ufficiale ha diciarato:

“we’ve been asked by some players of the Xbox 360 version about the 4-player co-op mode  and why it doesn’t work when two players team up (locally) and attempt to play online.  Unfortunately, due to time and resource issues, we weren’t able to get that feature into the Xbox 360 version and we apologize to those players who were looking forward to it. Throughout the development process, there are times when new features are added (and we added a lot of them!) and there are also times where we have to make tough decisions regarding things to cut. This was one of those times. This mode is supported in the PlayStation 3 version, however, since we tackled that earlier and found the architecture of their system to be more conducive to implementing it. This is the most content we’ve ever packed into a Street Fighter game, so we hope that there are plenty of other modes and features to keep everyone busy for a long time.”

Tradotto: non abbiamo implementato il tag team in locale perché non avevamo soldi (lol wut?*) e tempo per inserirlo.
Aggiungono che la versione PS3 disporrà del tag team offline grazie  all’architettura Sony.
Parrebbe che l’architettura in questione sia più comoda da gestire (lol wut?*)

(*) mi prendo piena responsibilità dei “lol wut?”

Passi il fatto che siano finiti out of budget/time, capita anche con le mega produzioni, ma la scusa delle architettture a confronto lascia perplessi: non stiamo parlando di un titolo sviluppato da due ragazzi nelle loro camerette a Voghera…

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